Thursday, June 7, 2012

Just a quick update. Pitford:Gateway to the Ruins will be released in print and PDF this coming Monday June 11th 2012!
 I am very excited about this now, 200 page book, especially as it is our first big production since The Mall of Doom last summer, and a departure from the Excavator Monthly sized publications.


 Anyhow, here is the text and the cover art to follow,


 Have a great weekend and talk at you again Monday.
 Best Regards, 
Will


Welcome to scenic Pitford: Gateway to the Ruins! This is your last stop before undertaking a dig in the nearby Great Ruins. Why not enjoy some of the fine services offered in this enclosed town? There are brothels, bars, massage parlors, shops, a casino and even a gladiatorial arena, all here for your delight. After all, this may be your last night in this twisted world, why not make it one to remember?

Pitford is like a great immobile tank, stuck on the battle scarred, hostile plains in the shadow of the Great Ruins. This scrap metal enclosure is more than a home base for excavators; it is a dynamic adventure site, where opportunity, riches, espionage, crime, and debauchery await. Herein, game sessions are as challenging and deadly as anything found outside of its junk and concrete shell.
            The fortress-town stands as a frontier bastion for a hard pressed humanity, providing a retreat from the harsh sand storms and flesh eating mutated beasts of the wilds. With one road leading in at the south and another at the north, it is stopping place for travelers, outlaws, savages, scavs, runaways and most of all, excavators. For over eighty years this fort has served as a base camp for dig teams who loot the boundless ruinscape beyond, where the lucky make it back alive with artifacts of enormous wealth and power.

This book is both a game master reference resource, as well as a guide for players whose characters are visiting the bustling, old west style boom town.
     Included are 56 shops and businesses, 33 streets and alleys, access points to the topside roof, and stairwells to the notorious basement level. In addition, fortress defenses, gatehouses, and town watch details are included, along with a robust section on the municipal jail with encounters for those incarcerated within.  Also included are series of adventure hooks, appendices, map collections, the governing Association of Business Owners and the Freehold Scouts.
            Situated in the north east corner of the Crossroads Region, Pitford figures heavily in upcoming adventures published for The Mutant Epoch role-playing game. While having this book isn’t necessary, it would enhance game play and provide details on resources adventurers need to recover, resupply, and recruit new excavators.

● 200 pages ● 108 illustrations ● 5 Maps ● 122 Locations ● Encounter Tables ● Random Rumors ● Adventure Hooks and much more!

Print version $24.99
PDF 10.99




Wednesday, May 9, 2012

Back from the brink

So I am back in the studio and doing my best after last week's emergency surgery. I was a bit shocked to hear my Gall bladder had gone all toxic and had to be removed, as I have always enjoyed perfect health and really looked after myself. I'll certainly have some questions for the doctors about this.


At any rate, I have had a chance to get recent interior illustrations scanned and touched up. Pitford: Gateway to the Ruins will be a week or two late due to my surgery, but I am still aiming for a release late this month.

 Thanks to all of who who offered their kind thoughts and well wishing regarding my injury. While I still have bandages on my abdomen and ache if I bend a certain way or breath deeply, I am on the mend and in the studio. Time to play catch up and finish the last set of images for the book.


 In the meantime, here is a heap of new art that, as of today, I haven't posted anyplace else. They are much larger than the appear here so if you wanna closer look, just click on an image. Previous imagery for the book can be found at the Pitford art gallery page here.
 Enjoy
Will















Sunday, April 22, 2012

Guest Blog posts anyone?

Hey, We're looking at ways of spreading the word about The Mutant Epoch. What we need is either very affordable advertising, but more importantly and more enjoyable is the idea of doing some guest posts on your blogs and sites. We'd even be into having guest posts on our blog. Now, I know some of you have your own online venues and we've talked about doing something in the past.  Some ideas were putting up some TME art, a mutant creature, or interview, etc. So if there is anything you can think of doing together, let me know.
 WM


Wednesday, April 4, 2012

Where are we going?

The Mutant epoch role playing game has been out for less than a year and going stronger than ever. Before I get any further in this post I just wanted to thank everybody who has supported the game, either as a buyer, editor, writer, artist, industry ally, SOE member, newsletter subscriber, twitter follower, play tester, family member, shop owner or friend.

As you will see below, we are only just getting started.

March was our second best month ever for sales, only a few copies behind December. The success and warm response by fans and industry professionals has greatly added to my motivation and dedication to the growth of the TME milieu, as well as the tabletop gaming in general. So where are we going as a company, at least along the lines of The Mutant Epoch? Larger source books is the answer.

While other writers are working on new source books and supplements, I am spending my days drawing then inking the art for Pitford Gateway to the Ruins and a third of the way through the completed imagery for the book. By the end of April I’d like to have all the 111 illustrations at least penciled if not inked. Once the art is done and inserted into the layout, the book will get one or two more editorial reads and then she’s off to press for mid May.

Larger books seems to be what the audience wants, although the Excavator Monthly Issues were a blast to do and about half the TME gamership purchase them. The thing is, as convenient and affordable as PDFs are, people seem like physical books, and to get real value from physical printing and shipping costs, a larger book is the way to go.

So here is what we are up to, showing what order the next books will be released:

Pitford: Gateway to the Ruins 188 pages/ Coming May 2012/ Print $22.99, PDF $10.99

The Crossroads Region 330 to 360 pages/ Coming Late Summer 2012/ Print $32.99, PDF $14.99

Mutant Beastiary One 104 to 112 pages/ Coming Fall 2012/ Print $16.99, PDF $7.99

Adventure TME 2 Blood Road 164 pages/ Coming early winter 2012/ Print 19.99, PDF $9.99

Adventure TME 3 Nuke Tower 200+ pages/ Coming Early 2013

Looking into our crystal ball, 2013 has us working on the following titles:

· TME Expansion Rules Book

· Adventure TME 4 The Flesh Weavers

· The Shattered Region Gazetteer

· A novel Trilogy based in the Shallow Sea Region just north of the Crossroads Region

· The Shallow Sea Region Gazetteer

· Mutant Beastiary Two

Closely related to The Mutant Epoch and using the Outland System we will also be pressing on with our Fantasy RPG, the name not yet announced as we are still resolving copyright and trademark issues, not to mention domain name purchases.

Yes, this is a hell of a list and a lot of work ahead of us. The good news is that most of these books are written and in editorial and art phase, so they exist already, including the novel trilogy. This is, after all, my full time job. Outland Arts is something I have been working toward since I was in high school, many, many years ago, even though I didn’t always know it. Everything I’ve done in my creative and work life as been toward this dream lifestyle. What words can I use to describe how good it feels when Monday morning comes around and I get to come down to the new studio and work on The Mutant Epoch? I owe this rewarding way of life to those who’ve helped me get here, those I listed above. Thank you. I will do my best to see that Outland Arts releases more and even better products in the months ahead.

Now, back to inking…

Sincerely,

Will McAusland

Sunday, February 19, 2012

Excavator Monthly Issue 6 is here!



I know a lot of you here are already on the mailing list and have heard the announcement on the releases of issue 6 of our monthly magazine, but for those of you who haven't heard, here is the brief....

Ever want to play a post-apocalyptic ninja, cowboy, marine, super model or hulking mutant freak? Now you can! Issue 6 covers 20 stereotypes available as player characters.

Another special feature in this issue is Tiny Terrors; 12 nasty critters to keep your players on their toes including mutant black widow spiders, jumping wood ticks, saw jawed newts and grass leeches to name a few. We also cover how to assign NPCs for your players to control complete with a randomized selection, articles on the difference between scavengers and excavators, outrunning your comrades, two new NPCs: Graydon the Mad and Zako the Dealer, along with the survival Pistol and Over-Armor-Tac-Harness for new relics.

This issue includes:

Special Critter Issue: Tiny Terrors:: 12 nasty little beasts

2 NPCs

2 New relics

20 Player Character Stereotypes types

Player Controlled NPCs

Outrun Your Comrades

Scavengers and Excavators

32 illustrations
44 pages

Print price $9.99 sold through lulu.com

PDF price $3.50

Now, here is some art from the latest issue. You can see a larger gallery at our website here.







Now that this issue is out the door, you'll be hearing a lot more from me in coming weeks.

Best regards,

Will

Thursday, January 12, 2012

Excavator Monthly Issue 5 just released!




Whew! We finally sent issue 5 of Excavator Monthly to press, a few weeks late this time. It seems that each issue is getting more challenging to produce and thus hitting the market a bit later.

Here is the pitch...

Camping out in the ruins is insane! But sometimes things go wrong and your dig team has no choice. If you’re gonna do it, then issue 5 explains how. While the hapless PC’s are having their sleep over in the rubble heaps, why not terrorize them? For the GM, we have an article on introducing horror into your post apocalyptic campaign.

In this issue we also present more NPCs, 3 nasty new creatures: The Ponysapien, Botamorto and Gaswing, along with potent relics: the Medusa Stun Staff, Energy Shield, Tactical Knife and Recon Carbine. A new character generation method is also included bringing you the Generic Excavator, plus a new skill: Archery, articles on ruin ecology, using name tags and tent cards, another treasure table, and more!

Excavator Monthly is the official magazine for The Mutant Epoch milieu, covering the TME RPG, fiction, art and more. Not using the Outland System? No worries, there is a ton here that any post apocalyptic GM can utilize.

This issue includes:

Terrorize Them! Horror in a PA setting
2 NPCs
3 New Creatures
4 New relics
Generic Excavator Character type
Camping In The Ruins
Archery Skill
Ruin Ecology

Treasure Table EM4
25 illustration
40 pages

Softcover $9.99 PDF $3.50

Demo Link: http://www.outlandarts.com/EM-5-web-files/Excavator_Monthly_Issue-5-The-Mutant-Epoch-8-page-demo.pdf

Art Gallery http://www.outlandarts.com/TME-Excavator-Monthly-Magazine-issue5.htm

Saturday, December 24, 2011

Merry Christmas From Outland Arts


Some of you might have already received this card if you're on our mailing list.

Society of Excavators can download this card to use, either digitally or print and mail, from the members area of our website.

At any rate, to those of you on the TME forum, Merry Christmas and here's to a prosperous, creative and game filled 2012!

All the best,
Will