Tuesday, January 7, 2025

Tanker Military Android



Although tough, these drivers of ancient armored vehicles were built smaller, more agile and better able to fit into, and move around inside many old world vehicles. While nearly all such ancient tanks, armored personnel carriers and battle trucks have long since been destroyed — or else their fuel supply long since dried up — many of these lean, highly skilled ‘tankers’ survived the ancient wars. These soldiers spread across the world and now survive however they can. Because of their more typical human proportions, many find acceptance and concealment in human communities.

Ink illustration for page 43 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm


#tanker #military #tankdriver #mechanic #android #selfaware #ai #noai #noaiart #ink #rpg #ttrpg #scifi #mutantepoch #expansionrules #tme #indiegame #fixing #repair #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts #indiegame #gamer like #gammaworld or #fallout or #mcc 

Monday, January 6, 2025

Heavy Combat Military Android ink art

Once widely deployed on the sides of Mecha and human factions of old, their large size made them stand out, and so receive unwanted attention and multiple incoming rounds. Few of these brutes now walk the twisted world of The Mutant Epoch, but those that do are much feared, well respected, and incredibly valuable assets to any wasteland warlord or dig team. They stand at least a foot (30cm) taller than a large man, are broad of chest and shoulder and have enormous, cable knotted muscles.

Ink illustration for page 42 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm or https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules



elite, military, combat, infantry, android, humanoid robot, self aware, ai, noai, noaiart, ink, rpg, ttrpg, scifi, player character, mutant epoch, expansion rules, tme, indie game, post-apocalyptic, the mutant epoch, roleplaying game, apocalyptic, outland system, tabletop rpg, like, gamma world, or, fallout, or, mcc, ranger, special forces, 

Sunday, January 5, 2025

Grunt Military Android

 


By far these are the most common military androids ever made, and easily the most frequently discovered variant in the post-apocalyptic new era. Built solid, with access to plenty of spare parts from all those of their classification who fell in long ago battles, they exhibit an ideal balance of ruggedness, speed and talent to bring the hurt to the enemy. Unique specimens of this type make for exceptional excavators and can appear as males or females, are always modeled after well built human specimens of larger than average size, and besides the hand signaling, Morse Code and navigate by stars skills that all military androids already start with, these units begin operations with 6 skill point rolls.


Ink illustration for page 42 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm



#grunt #military #marine #army #soldier #android #selfaware #ai #noai #noaiart #ink #rpg #ttrpg #scifi #playercharacter #mutantepoch #expansionrules #tme #indiegame #postapocalyptic #fallout #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts #mutant #tabletoprpg like #gammaworld or #fallout or #mcc

Saturday, January 4, 2025

Sniper Military Android




As their name implies, these stealthy, modestly sized units appear as males or females of exceptional fitness, although not large and so are more easily able to blend in with a civilian population. Masters of camouflage, concealment and marksmanship, these deadly units make for exceptional new era excavators. Each has 1d4 skill points in each of the following skills: stealth, Lock picking, tracking, climbing and the sniper skill. 77% of these units have built in standard communicator in their heads and like the covert android, can carry on conversations within their head with other operators without being heard by nearby personnel. Sniper androids have built in telescopic vision with which they can see 40 times further than a human by day and 10 x further at night, with advanced night vision optics built into their eyes.


Ink illustration for page 42 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm See an YouTube overview video here: https://www.youtube.com/watch?v=NmR1zStcU38&t=69s




Unboxing our new laser Printer

My new not-so secret weapon for 2025! 

After reading and watching tons of reviews, and aghast at the cost of getting copies done at the copy centre, I went with the Brother HL-L2460DW monochrome #laserprinter. I have a workhorse of a large format scanner by Brother and am thrilled with it, so going to go with them again. We have so many books and supplements to do in the year ahead, and so need to tackle these endeavors head on. 

https://www.mutantepoch.com



Sunday, October 27, 2024

 


Just Released! The Mutant Epoch RPG Expansion Rules is Finally Here!

530 page

Print Version $39.99 at Amazon.com https://www.amazon.com/dp/0994923791

Amazon UK https://www.amazon.co.uk/dp/0994923791

Amazon ca https://www.amazon.ca/dp/0994923791

Coming Soon! Hardcover Book $52.99

Buy PDF $19.99 at DriveThruRPG.com https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules

Also check out our Double Barrel Deal...

From the Back Cover:

Rank up your post-apocalyptic adventures with all new character types, new skills, pre-game castes, remarkable mutations, cybernetic implants and devastating relic treasures! Add never before seen incredible excavators to your existing ruin exploring dig team, or face these new oddities as vile foes.

This book is part two of the Hub Rules, and is a must-have, resource rich sourcebook that’s sure to make the Mutant Epoch RPG the ultimate post-apocalyptic, science-fantasy role-playing game.

For players of The Mutant Epoch, this book offers 12 new player character types, along with an incredible selection of 35 new bestial humans. Also included are 100 new prime mutations, 42 minor mutations, 36 flaws, and 8 NPC only mutations for those special wasteland inhabitants. Also, the long awaited plantoid ‘veggie-sapien’ character type appears in this book. These weedies have their own extensive collection of 71 prime plantoid mutations and 20 flaws all their own. There are two new character outfitting systems: the Rapid Fire method and the ultra quick Equipment Packs system. Other expanded rules include cybernetic purchasing and sales tables, healing times for broken bones, the effects of radiation on robots, androids and other mechanical systems, and much more. This book includes 14 character sheets, all of which are also available on this book’s webpage.

As a game master, this book gives you a haul of new relic rewards, and deadly robot and drone adversaries to challenge characters of any rank. Optional rules offer brutal, attack mode based critical strike outcomes, rules for pushing beyond the daily mutational usage limits of mental and energy based mutations, new combat options, and a robust section on dimensional portals, destinations, voids, relic gear, and the terrible, wraith-like beings that inhabit them.

This book requires the use of the Mutant Epoch Hub Rules, plus, we recommend a 30 sided dice used for some tables and relic damage rolls.

Over 1225 illustrations

12 New character types: Abomination, Android, Grafter, Halfie, Mutorg, Nanoborg, Parasite, Plantoid, Rebuilt, Robot, Vat-Brain, plus 35 more Bestial Humans

21 Pre-game castes

34 Skills

186 mutations

91 Plant mutations

42 Cybernetic implants

35 Bestial humans

260 new relics, including 42 new weapons, and vast assortment of equipment, medical wonders, explosives, augmented reality artifacts, micro air vehicles, drones, robots and vehicles, including the orbital shuttle.

This is our 14th book in The Mutant Epoch RPG line, with more in the works. Visit our website for loot piles of free content, including One Day Dig adventures, creatures, relics, the Society of Excavators member’s area and more. Join our mailing list and follow along on most every social media venue for all the latest content from the Outland Arts team! 

Return to the Wasteland. Return to The Mutant Epoch.

William McAusland
Creator of the Mutant Epoch RPG

Authors List: William McAusland, Danny Seedhouse, Dr. James Butler, Colin Chapman, Brandon Goeringer, Timothy Berriault, Brutorz Bill, Thaddeus Moore, Blood Axe, Mike McMillan, C.H.U.D., Corryn, Graeme Hallett, Stu Brooks, Thomas Vida, Ed Pegg Jr., Azaria Wagner, Christine Jones, Charles Barber, TalonHunteR

Saturday, October 12, 2024

Need Another Week! TME Expansion Rules Release Update




One week Delay Needed

New release Date set for The Mutant Epoch Expansion Rules of October 22nd 2024

Wait, a delay? What the hell? What’s the deal?

Short Version

After careful proofing and play testing, we need to tweak a few things. The primary author is doing a total last minute read through of the whole 530 page book, while several involved Epochians are also looking things over. This edit is daunting and hard on Mutant Lord’s eye. Shit. We probably can’t get it wrapped up by October 15th. Bumping release day a week to October 22nd to complete extras, make web content groovy, and ensure things are done right all along the publishing chain. Apologies and thank you all for your patience. Just a few more days! WM


Authors Danny Seedhouse and William McAusland at the Outland Arts Booth Kamcon24

Full Version

 Last weekend at Kamcon24, a local Kamloops game convention, we did more testing of the new book using 3 proof copies. While doing so went great, there were a few issues that came to light that needed clarification, ;last minute rules tweaks and layout modifications. There were also a very few sentence structure changes and here and there, the odd typo or word choice substitution. By the end of the weekend, I decided I would do one more cover to cover, fine-tooth comb, no-distractions, ultimate final edit pass. I thought, no worries, dude, it’s only 530 pages. Surely I can read that in a week and be good for release the next Tuesday on the 15th. I used to read 500 page fantasy epics quicker than that, right? Now it is Saturday afternoon. I edited and inserted changes for 14 hours yesterday and about the same every day for the last week. I’m about halfway through and it’s going great, except we’re running out of time! Crap, I need a few more days. Also, I need a full day after it’s all wrapped up to finalize the marketing graphics and get the PDF version locked down. I think we can dispense with another print proof, as that will add five days of shipping time for it to arrive here at the studio — but you can bet your polyhedrons that I’ll get the first copy to make sure I’m happy with the gray sale density of the interior art (the first proof was a bit too light, and the second, sometimes, too dark, so am fixing that along with any issues that we’ve identified).

Then there is the issue with my one operational eye. 14 hours of reading and looking at a screen is gonna blow lefty out. I have other books beyond this one, many of them written and ready to edit and illustrate, and if I have a retinal detachment in my last eye, then everything creative I will ever do beyond this is not gonna happen. It’s oblivion for me. And so I got to go a little easier. And heck, you’ve all waited 7 years for this book, surely you can wait 7 days, right? Alas, I’m targeting October 22nd as the new releases date. By then, We’ll have the web content ready, sample PC PDFs and the promo materials loaded.

Now for the good news…

For the foreseeable future, we will release this book at a lower price of 39.99 print instead of $42.99usd, and the PDF will be 19.99. Also, like with some book release in the past, we will offer a promo ‘double barrel deal’ for fans. This means if you order the print book directly from me via PayPal, I’ll have the physical book shipped to you from the printer, and get you the PDF for free via a link from our PDF seller.

The soft cover and hardcover will be available at drivethrurpg in a month or so after release. Why the delay? Because the print copies from drivethru come from the UK and the entire process is very slow. We need to sign off on the sample copies before they can be authorized for sale at drivethrurpg. The paperback is pretty rugged, though, and hell, I’ve been very rough with my 530 page softcover over the last two weeks, and it held up great. I'll add tabs to my copy to make flipping between major sections a breeze.

Anyhow, I’m sorry for the 1 week delay. I’ve dreaded making this announcement and hate to delay the release for even a day, but I've bitten off more than I can chew, fret about my eye, picked up a bug at the convention, and just don’t want to rush this last, highly focused proof read before the release of such an important, long-awaited book. This is the big one. It needs to be as perfect as we can make it.

Stand by for a progress report on our discord server, X, Instagram, our blog, home page, and TME forum. Links to these and all our social media hang outs at our webpage www.mutantepoch.com


Kindest regards, and back to the editing desk with me,

William McAusland