Showing posts with label firewall. Show all posts
Showing posts with label firewall. Show all posts

Wednesday, May 14, 2025

Critical Hits for Hacking Attacks

 


Critical Hits for Hacking Attacks

Ink Art from page 68  of  The Mutant Epoch RPG Expansion Rules

[Dice rolls of 01]  Roll 1d10    Outcome of a Critical Hacking Attack 

Roll result 10. System Overload! The target CPU suffers a cataclysmic override and bursts into flame amid a shower of sparks. The CPU takes 1d100 data damage and whatever installation, vehicle, body or container it occupies loses the next 1d6 turns and takes 2d20 endurance damage. If the harm from either of these two damage rolls is enough to finish off either the CPU or the body, then the target is fried and ‘dead’ and cannot be occupied by another digital being.

From the Mutant Epoch RPG Expansion Rules Book:

https://www.amazon.com/dp/0994923791


Sunday, May 11, 2025

Digital Combat



Ink Art from page 67 of  The Mutant Epoch RPG Expansion Rules

Hacking and Firewall

Besides traits, other details unique to digital beings are their attack and defense modes, with hacking equivalent to strike value, and firewall equivalent to defense value. These traits are abbreviated as HK and FW.

Hacking, or HK, is used to engage other digital beings and robots, androids, and computer systems on board vessels or within installations. Digital combat occurs within the patch cable and port where the target entity has its physical body restrained or the attacker gets adjacent to the target CPU’s container or body. The defending unit might actually be more powerful than the attacker, and turn the tables and instead hack the aggressor — although even if defeating another digital being, either party need not occupy the CPU of the victim but instead merely fragment it or do other harm. Sometimes, wireless hacking attacks can be made, too, although this is a special app described on page 84. Once a target CPU is drained of data, and fragmented, the conquering digital being can flow into the victim’s CPU via a patch cable and claim its robotic body, or machinery, and assume it as its new body.

From the Mutant Epoch RPG Expansion Rules Book:

https://www.amazon.com/dp/0994923791