Saturday, May 10, 2025

Digital Being


Ink Art from page 66 of  The Mutant Epoch RPG Expansion Rules

A digital being is a single point of consciousness, and derived either from an artificial intelligence or a downloaded human mind from a deceased person — usually an ancient one. On very rare instances, however, a complete human or technology encased vat-brain can also act through a remote controlled digital being, but these variants are normally only NPCs controlled by the GM. See table XR-65 on page 75 to establish the source of a new digital being character, although knowledge of who they once were, and how much they remember from the past, might not help them survive in the post apocalyptic world of The Mutant Epoch.

In most cases, a digital being, or DB for short, can only exist in one place at one time, and either occupies a hard drive within an ancient hologram emitter, or the body of a computer controlled cyborg, an android, a robot, installation, or vehicle.


From the Mutant Epoch RPG Expansion Rules Book:

https://www.amazon.com/dp/0994923791


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Friday, May 9, 2025

Bestial Human Woodpecker

Hand drawn Ink art by William McAusland, writing by Colin Chapman

Bestial human woodpeckers are opportunistic omnivores but particularly enjoy eating bugs and tree sap. While not necessarily offensive themselves, their tendency to keep their beaks in excellent condition by jack hammering wooden constructions such as poles, shop signs, palisades and towers, labels them a pest in many communities. They will be accepted if accompanied by humans and mutant humans, but will quickly be ousted if they cause any property damage.

Humanoid woodpeckers have pronounced wing-arms can fly (20m per round). With their misshapen hands that protrude from their wings they can both drop objects on ground targets or wield a one handed weapon. Should they choose to cease flapping their wings to employ a crossbow, long gun or other two-handed weapon while in the air, they will need to get plenty of altitude first since they’ll plummet to the ground at a rate of 10m per round. 


New to the Mutant Epoch RPG? 

Grab the free quick Start rules PDF and the included Adventure, ‘Muddy Mayhem’: https://www.outlandarts.com/qsr.htm


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 #humanoidanimal #roleplayinggame #indiegame #flyer

Thursday, May 8, 2025

Bestial Human Weasel

 Bestial Human Weasel

Hand drawn Ink art by William McAusland, writing by Colin Chapman

Bloodthirsty and insatiable, bestial human weasels and stoats are swift carnivores with a reputation for viciousness out of all proportion to their size. They act with blinding speed (+2 initiative), and can divide their bite and two rear-claw attacks up to make three separate strike attempts on three separate foes (SV +10/ DMG 1d8+1 each) or combine all into a single flurry against one victim (SV +20/ DMG 3d8+4).

Stoat- and weasel-men are stealthy hunters (add 1d3+2 in the stealth skill), and their fur turns white in winter, a time when they can also endure twice the cold a human can, even without winter clothing.

Watch a video intro of this new book at RPG Overviews on Youtube:
 https://www.youtube.com/watch?v=NmR1zStcU38


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 #humanoidanimal #roleplayinggame #indiegame #meateater

Wednesday, May 7, 2025

Actual Play NOW - The Mutant Epoch: The High Desert Session 22



Actual Play - The Mutant Epoch: The High Desert Session 22

by Rubble Goblins is now on YouTube!

You know the drill, excavator: Like, Subscribe, and Comment


https://www.youtube.com/live/INzbq8iX3K4


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Bestial Human Vulture

 Bestial Human Vulture 

Hand drawn Ink art by William McAusland, writing by Colin Chapman and W. McAusland

Bald-headed and ugly, bestial human vultures and condors are the least appealing of the bird-men, and their dietary preferences and reputations do nothing to endear them to human communities.

They are carnivores with a decided preference for carrion. Indeed, they prefer carrion that is particularly ripe, as they say it adds an extra layer of flavor, and while they can eat fresh meat, they enjoy rotting flesh much more. This has given them a reputation as eaters of the dead, and grave-robbing has sometimes been attributed to them, often correctly.  It is a rare human community that will accept one, even when accompanied by human and mutant human allies.

You can play these bestial human critters using the new rule book.

Check it out: https://www.outlandarts.com/expansionrules.htm



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 #humanoidanimal #roleplayinggame #indiegame


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Saturday, May 3, 2025

Bestial Human Squirrel



Hand drawn Ink art by William McAusland, writing by Blood Axe and W. McAusland

These agile tree rodents are excellent climbers and do so at their normal speed (add 1d3+2 points to their climbing skill) and are quite alert (+3 initiative). Their fur helps protect them from the elements so they can withstand cold weather twice as well as a human. They prefer fruit, nuts, seeds and berries, but are omnivores and will eat meat in a pinch — although few people realize this.

They are welcome in most trading settlements as normal squirrels are recognized as friendly furry critters that were fed peanuts in public parks in better times, although in the Epochian era there are strains of dangerous or predatory squirrels such as the whiptail, carnivorous and freakish variants (all described on pages 113 and 114 of the Mutant Bestiary One book). Only people familiar with these other strains might be especially frightened by meeting a child sized squirrel in their community. Other people, as well as bestial human predators, hunt and eat normal squirrels and tend to see bestial human squirrels as food, a fact that these furry, bushy tailed humanoids are quite aware.

New to the Mutant Epoch RPG? 

Grab the free quick Start rules PDF and the included Adventure, ‘Muddy Mayhem’: https://www.outlandarts.com/qsr.htm