Saturday, January 18, 2025

Alloy Steel Cladding


This steel carapace is either black, gleaming chrome or some sort of metallic metal, such as green, red or blue. While the android encased in this two centimeter thick, articulating armored shell might have the splendid physique of a fit man or woman, there is no mistaking it for a living human despite the appearance score of the android. Other armor, and some special features that might conceal this plating, can be worn with this protective layer. The android housed in this sheathing is immune to acid, dust storms, heat or cold damage, and can operate in the void of space for up to an hour before its joints and hydraulic lines freeze up. Fire and falling do only half damage to this android.

Ink illustration for page 47 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm


Friday, January 17, 2025

CPU Within Android’s Head



The CPU (Central Processing Unit) of an android is its hard-wired, computerized brain and occupies the skull cavity of the head. Other than a jury-rigged CPU variety, listed in the table below, the computerized brain housed in this android is fixed and can’t be switched in and out without deleting the consciousness, however, by gaining ranks, trait improvements can a occur.

   After randomly determining the CPU on the table below, add any modifiers to Intelligence and willpower to any gained through the unit’s original purpose, plus whatever the android previously rolled at the start of character generation. The character may yet gain more points due to its pre-game caste.



Ink illustration for page 48 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm


Tuesday, January 14, 2025

Plastic Sheathing Android Skin


While this skin might have a few scuff marks, a well-hidden patch, stitched up cut, or puckered hole where a bullet or arrow once caught this unit, this flexible sheathing is stretchy and very human-like. In short, it does the job of concealing the android’s true nature from a few feet away. Such skin is about a centimeter thick, except on the face where it must better follow the contours of the synthetic skeletal structure beneath. Although, quite realistic looking, it has no warmth of its own and does not always bend the way human skin does.

Ink illustration for page 46 of The Mutant Epoch RPGs Expansion Rules Book. See a huge art gallery from this book: https://www.outlandarts.com/TME-Expansion-Rules-ArtGallery1.htm



Sunday, January 12, 2025

Android Tissue Sheathing

 


Sheathing is the skin encasement around the android’s body and face — at least where obvious cybernetic implants are not affixed. A unique android might start game play with the most advanced alloy cladding, a more typical plastic sheathing, or be unlucky and have no covering at all and all its servo motors, wiring, pistons and underlying skeletal frame exposed. Androids start with a base defense value of 0 (zero) just like a human character, however apply any agility modifiers, sheathing mods, or skill-based changes after the character is created.

Sheathing, or a lack thereof, also affects the endurance trait of the android so record any endurance amount added or subtracted when establishing a sheathing type, as this amount can change when skin is added or removed. Only one sheathing type can be adhered to the android at any given time.

Ink illustration for page 46 of The Mutant Epoch RPGs Expansion Rules Book. See a commentary here: https://swordsandstitchery.blogspot.com/2024/10/review-commentary-on-mutant-epoch.html



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Saturday, January 11, 2025

Android Skeletal Composition


What’s your android character’s skeleton made from? Got a ten sided dice?

Roll 1d10 Skeletal Material

1-4. Plastic boned

5,6. Mixed plastic and aluminum bones

7. Aluminum bones

8. Stainless steel bones

9. Alloy steel bones

10.+ Polycarbonate bones


Ink illustration for page 45 of The Mutant Epoch RPGs Expansion Rules Book. https://www.outlandarts.com/expansionrules.htm

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Friday, January 10, 2025

Space Force Android


These well built, advanced androids were used as security and boarding troops during operations aboard space stations and vessels, as well as deposited on the ground on moons, asteroid mines, and other planets such as Mars. Besides fierce combat in zero gravity or the harshest of environments, they can handle the vacuum of space, resist radiation, extreme cold or extreme heat, and cope with long periods of dormancy. These units can go dormant on minimal powers for 25 years, but if activated by a ship’s main computer, a digital being, or physical contact, they will power up and become fully operational in 3d6 minutes.

Ink illustration for page 44 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm or  https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules


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Wednesday, January 8, 2025

Pilot Military Android


Built light, agile, and of higher intelligence than most other androids, these units were made in the both male and female patterns in about equal numbers — and often with enhanced appearance. While civilian android co-pilots were used in old world airlines and inter-city hover transports, primary piloting was done by trusted human operators after several infamous incidents where Mecha corrupted air crews took over flights. For the military, however, the use of android pilots was acceptable — at least in the early years of the End Time Wars.

Ink illustration for page 43 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm

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