Just Released! The Mutant Epoch RPG Expansion Rules is Finally Here!
530 page
Print Version $39.99 at Amazon.com https://www.amazon.com/dp/0994923791
Amazon UK https://www.amazon.co.uk/dp/0994923791
Amazon ca https://www.amazon.ca/dp/0994923791
Coming Soon! Hardcover Book $52.99
Buy PDF $19.99 at DriveThruRPG.com https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules
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From the Back Cover:
Rank up your post-apocalyptic adventures with all new character types, new skills, pre-game castes, remarkable mutations, cybernetic implants and devastating relic treasures! Add never before seen incredible excavators to your existing ruin exploring dig team, or face these new oddities as vile foes.
This book is part two of the Hub Rules, and is a must-have, resource rich sourcebook that’s sure to make the Mutant Epoch RPG the ultimate post-apocalyptic, science-fantasy role-playing game.
For players of The Mutant Epoch, this book offers 12 new player character types, along with an incredible selection of 35 new bestial humans. Also included are 100 new prime mutations, 42 minor mutations, 36 flaws, and 8 NPC only mutations for those special wasteland inhabitants. Also, the long awaited plantoid ‘veggie-sapien’ character type appears in this book. These weedies have their own extensive collection of 71 prime plantoid mutations and 20 flaws all their own. There are two new character outfitting systems: the Rapid Fire method and the ultra quick Equipment Packs system. Other expanded rules include cybernetic purchasing and sales tables, healing times for broken bones, the effects of radiation on robots, androids and other mechanical systems, and much more. This book includes 14 character sheets, all of which are also available on this book’s webpage.
As a game master, this book gives you a haul of new relic rewards, and deadly robot and drone adversaries to challenge characters of any rank. Optional rules offer brutal, attack mode based critical strike outcomes, rules for pushing beyond the daily mutational usage limits of mental and energy based mutations, new combat options, and a robust section on dimensional portals, destinations, voids, relic gear, and the terrible, wraith-like beings that inhabit them.
This book requires the use of the Mutant Epoch Hub Rules, plus, we recommend a 30 sided dice used for some tables and relic damage rolls.
• Over 1225 illustrations
• 12 New character types: Abomination, Android, Grafter, Halfie, Mutorg, Nanoborg, Parasite, Plantoid, Rebuilt, Robot, Vat-Brain, plus 35 more Bestial Humans
• 21 Pre-game castes
• 34 Skills
• 186 mutations
• 91 Plant mutations
• 42 Cybernetic implants
• 35 Bestial humans
• 260 new relics, including 42 new weapons, and vast assortment of equipment, medical wonders, explosives, augmented reality artifacts, micro air vehicles, drones, robots and vehicles, including the orbital shuttle.
This is our 14th book in The Mutant Epoch RPG line, with more in the works. Visit our website for loot piles of free content, including One Day Dig adventures, creatures, relics, the Society of Excavators member’s area and more. Join our mailing list and follow along on most every social media venue for all the latest content from the Outland Arts team!
Return to the Wasteland. Return to The Mutant Epoch.
William
McAusland
Creator
of the Mutant Epoch RPG
Authors List: William McAusland, Danny Seedhouse, Dr. James Butler, Colin Chapman, Brandon Goeringer, Timothy Berriault, Brutorz Bill, Thaddeus Moore, Blood Axe, Mike McMillan, C.H.U.D., Corryn, Graeme Hallett, Stu Brooks, Thomas Vida, Ed Pegg Jr., Azaria Wagner, Christine Jones, Charles Barber, TalonHunteR
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