Sunday, January 19, 2025

Sensory Capabilities of Unique Androids: Sight




At the minimum, unique androids have all the same sensory receptors as pure stock humans, but often one or more of these senses are heightened or exhibit additional capabilities. 


Table XR-39/ Android Sight Capabilities*  Roll 1d10

1-4. Normal human visual capabilities.


5. Normal human vision plus can project illumination as twin pocket flashlights at will to a maximum usage of 120 minutes per 24-hour period. Range 20m.


6. Normal human vision plus radiation detection mode: When engaged, this android can see areas and objects contaminated with radiation within 100 meters.


7. Improved human vision: Can see 50% further than a human, plus limited night Vision to 6 meters


8. Extended Vision: Can see twice as far as a human, as well as limited night vision to 20 meters, and discern augmented reality holograms. Learn more about Augmented Reality on page XR-477 of this book.


9. Night vision to 60m plus has daylight use binocular eyes x 25 magnification.


10. Advanced eyes: Roll 1d6: 1,2. Night vision to 100m / 3. Optical enhancement set 1 from the hub rules on page TME-89 / 4. Optical enhancement Set 2, from page XR-342, this book. / 5. Stun beam eye as stun pistol but recharges 20 shots max per day: SV +16, DMG 2d20 stun, range 200m, rate 1. / 6. Laser eye, as a laser pistol but max 20 shots per day and recharges from the android’s built-in system: SV +16, DMG 1d20+10, rate 1, range 500m.



Ink art from page 49 of The Mutant Epoch RPGs Expansion Rules Book.

Learn about this tabletop roleplaying Game, and grab our free Quick Start Rules PDF at https://www.outlandarts.com/qsr.htm

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