Showing posts with label roleplaying game. Show all posts
Showing posts with label roleplaying game. Show all posts

Wednesday, April 23, 2025

Bestial Human Shrew




 Hand drawn Ink art by William McAusland, writing by Colin Chapman

Although small and rodentine in appearance, bestial human shrews are actually fierce, voracious and hyperactive omnivores armed with a mouthful of sharp teeth, poisonous saliva (Type A, paralysis), and a decided preference for meat.

They can make a bite attack (SV +8/ DMG 1d10+poison) as well as use one-handed weapons; however, their tiny fists deliver a punch that inflicts only d4 damage. Because they are quite diminutive as far as humanoids go, they cannot use heavy two handed weapons such a battle axes, pikes, halberds, pikes, heavy crossbows, longbows, great swords, chainsaws and similar large weapons. Likewise, discharging powerful firearms such as shotguns and high caliber rifles will knock them back 1d3 meters and down, expending their next round as they get up again.

Humanoid shrews are swift-acting and alert (+1 initiative), quick for their size (9m), capable climbers (1d2 skill points in climbing) and adept at hiding and sneaking (add 1d3 skill points in stealth).


Watch a video intro of this new book at RPG Overviews on Youtube:


  https://www.youtube.com/watch?v=NmR1zStcU38



#shrew #shrewman #mammal #rodent #beast #bestial #manimal #RPG #ttrpg #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame #tiny

Tuesday, April 22, 2025

Bestial Human Seal

 Hand drawn Ink art by William McAusland, writing by Colin Chapman

Likely developed for naval special operations, bestial human seals and sea lions are clever, powerful individuals, if lacking in grace and speed on land. They are all but immune to extremes of cold, and while slow on land are incredibly swift swimmers (18m per round), count as aquatic animals when they swim, and can hold their breath underwater or above it for 10 minutes.

They have strong, sharp teeth (SV +11/ DMG 1d12+1) and are entirely carnivorous. Although typically playful and curious, pinniped-men can become aggressive when they feel their authority is challenged, and bloody fights are not uncommon among the males in their harems/rafts.

Check it out: https://www.outlandarts.com/expansionrules.htm or

https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules 

or https://www.amazon.com/dp/0994923791


#seal #sealion #sealife #sealman #beast #bestial #manimal #RPG #ttrpg #seamammal #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame #flipper

Monday, April 21, 2025

Bestial Human Salamander




Hand drawn Ink art by William McAusland, writing by Colin Chapman

Bestial human salamanders are patient carnivores and are fully amphibious, able to breathe water or air, and can withstand twice as much cold as a normal human even without protective gear or clothing. They are also excellent swimmers (12m) thanks to their short, paddle-like hands and feet. Unfortunately, they face drying out in hot climates, suffering 1d4 damage per hour when exposed to the likes of desert conditions without proper covering and constant moisture.

    These amphibious human hybrids are able to grow back a lost leg, tail, or arm within 2+d3 months, and can deliver a nasty bite (SV +8/ DMG 1d12). They also secrete toxins through their skin which grants them the benefit of the poison blood mutation (Type A, death as described on page 71 of the hub rules), but without it being necessary to break the skin; there is a good reason they advertise their toxic nature with vibrant patterning. Simply licking or otherwise ingesting the slimy mucous that coats a salamander’s skin is enough for the poison to take effect.


Check it out: https://www.outlandarts.com/expansionrules.htm or

https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules 

or https://www.amazon.com/dp/0994923791


Friday, April 4, 2025

Bestial Human Owl

Hand drawn Ink art by William McAusland, writing by Colin Chapman

Quiet, patient, and coldly predatory, bestial human owls make others uneasy and terrify vermin of all sorts, including mice-men, rat-men, and others derived from such common owl prey. Although myth has it that they are wise, this is far from accurate; their enormous eyes occupy much of their cranium, resulting in a slightly smaller brain than some other bird-men. The disquiet they cause, along with their frightening natural weapons, means that they are rarely accepted into human communities, even if accompanied by humans or human mutants — at least unfamiliar ones who can vouch for the dangerous looking owl-man.

Art from The Mutant Epoch RPG Expansion Rules book

Check it out here: https://www.outlandarts.com/expansionrules.htm



#owl #bird #owlman #wiseowl #beast #bestial #manimal #RPG #ttrpg #birdman #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame




Sunday, March 9, 2025

Bestial Human Marmot



Hand drawn Ink art by William McAusland, writing by Colin Chapman


Marmot-men have thick fur that enables them to endure cold conditions easily, even without winter clothing. However, from about October to February their ancestral instinct is telling them to hibernate. During these months this character will be irritable, drowsy and just want to sleep about three quarters of each day. The GM could apply an optional -2 initiative penalty on marmot-human crosses during these months to reflect their sleepy nature. Likewise, during hibernation months, a type B willpower based hazard check could be called for per hour to stay awake when forced to stand guard either day or night, or when performing any repetitive chore, including driving a vehicle or steering a barge or airship.

Marmotoids are excellent climbers (1d3 skill points in climbing), and alert to potential danger (+1 initiative).

Curious, why not visit the site and grab a 9 page PDF sample of the new book? Also, loot the free Mutant Epoch RPG Quick Start Rules PDF from drivethrurpg

https://www.outlandarts.com/expansionrules.htm



Thursday, January 23, 2025

Android Special Features










From the book: “As a character, a unique android will have random traits, skills, implants and potential features according to the tables that follow. All androids can read, write and do math. At first, androids can appear to be complex, hard to generate characters based on the extensive amount of PC creation material presented on the next 29 pages, however, creating one is really quite simple and involves one or more rolls on each of the tables to follow.”


Ink art from page 52, 53 and 54 of The Mutant Epoch RPGs Expansion Rules Book. 

 Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm


#beam #EMP #cybernetic #healing #robotgirl #femalerobot #skullface #mask #skeletal #android #selfaware #noaiart #ink #rpg #ttrpg #scifi #mutantepoch #expansionrules #tme #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts like #gammaworld or #fallout or #mcc or #mutantcrawlclassics #inkart #williammcausland 


 like, gamma world, or, fallout, or, mcc, or, mutant crawl classics, ink art, 

Saturday, January 11, 2025

Android Skeletal Composition


What’s your android character’s skeleton made from? Got a ten sided dice?

Roll 1d10 Skeletal Material

1-4. Plastic boned

5,6. Mixed plastic and aluminum bones

7. Aluminum bones

8. Stainless steel bones

9. Alloy steel bones

10.+ Polycarbonate bones


Ink illustration for page 45 of The Mutant Epoch RPGs Expansion Rules Book. https://www.outlandarts.com/expansionrules.htm

#skeleton #skeletal #bones #bonestructure #android #noai #noaiart #ink #rpg #ttrpg #scifi #playercharacter #mutantepoch #expansionrules #tme #postapocalyptic #themutantepoch #roleplayinggame #apocalyptic #outlandsystem #outlandarts #mutants #mutant #epoch #tabletoprpg like #gammaworld or #fallout or #mcc #Polycarbonate #alloy 

Friday, May 26, 2023

The Mutant Epoch cover art revisited



Here’s the cover to the game’s hub rules. I haven’t shown this in quite awhile and many of you haven’t seen it yet on this platform. This was digitally painted one character at a time over pencil drawings. I’ll show these wonderful freaks here individually over the next few days. I’m currently working on the part two to this 246 page book called TME Expansion Rules.


Why not grab a free pdf sample at my website?https://www.mutantepoch.com


Tuesday, March 21, 2023




Hey Everybody, I know a lot of you are already backing this Goodman Games kickstarter, and a lot of you play DCC, 5E as well as The Mutant Epoch.

I just wanted to give you a heads up that there are only 6 hours left on this kickstarter. I have produced dozens of full color monsters for this book, including this nasty undead fella!

Check it out:

https://www.kickstarter.com/projects/devillich/dungeon-denizens

Dungeon Denizens

500 monsters for 5E & DCC RPG! Kickstarter backers receive a bonus monster! Epic full-color hardcover with PDF+VTT support!

By Goodman Games

$20,000 goal

6 hours left $349,461 pledged  @goodmangames