Showing posts with label PDF. Show all posts
Showing posts with label PDF. Show all posts

Wednesday, February 7, 2024

What’s the Hold Up here? Huge Update:: The Mutant Epoch Expansion Rules


Update on The Mutant Epoch Expansion Rules

Feb 7th 2024 Kamloops, British Columbia

I’m writing this as I recover from one of the worse colds I’ve had since last year at this time. I spent seven days sick as a dog and moping about. My wife had it too, but worse, I think. It was bad timing because I had the week off from freelancing work and so planned to draw my face off on Expansion Rules (XR) Interior art. Still, whenever my body would allow for it, I dragged myself into the studio and penciled or inked at half speed. With a hot drink, my old cat, a podcast, and an electric heater nearby, I did manage to complete 65 images. 

Although I’m not fully recovered yet, I still expect to spend most of the day in the studio inking for this book — currently rendering the individual new variants of bestial humans you’ll be able to play — then onto the already penciled digital beings art.

Here are just a few of the sketch books I’ve filled with ink art for the interior of the Expansion Rules. For those of you who’ve been following along, you know I’ve been drawing this stuff for years. This mutant monstrosity will probably have the most art of any game book in human history at 1224 interior images.


While there are still some big half and full page images to do for the XR Book, nearly everything that remains is small stuff that shows implants relics, plantoid species, robots, drones, gear and table illustrations. 80% of the art yet to do are tiny images, almost thumbnails in size and measuring no larger than 2 x 2 inches. For an example of what you probably already own, flip to page109 or189 of the TME hub rules to see what I’m talking about here. By the way, the hub rules has over 500 images, with most of them being tiny, too. 

I’ve filled sketchbooks of art for this book already, and have another one or two to start in March, I’d love to get this art out of this studio… and spread across the world in the hands of fans of The Mutant Epoch. The current plan to handle that is a series of giveaway draws, as well as making nearly all the art available for sale at insanely reasonable prices to Society of Excavator Members. Remind me of this after the book comes out.


So what’s the hold up? 

Well, I mention a few things in the optional reading details below, but it’s actually progressing at an excellent pace, considering the size of this mad project. I’ve not wavered in my passion for this project, never thought of giving up and getting a job flipping burgers or as a Walmart greeter, never wasted a free hour or was lost on what to do next. I’ve got to-do lists of stuff to work on for this tome, and if my hand aches from inking I can just switch to keyboard work, Photoshop, pencil, or other chores. I’ve got work that I can only do when fresh and with no eye issues, and then I have work that I do when I’m worn out, ache, or have only one eye to work with and bed is calling me. I work on this book daily, and have been doing so all of 2023.





This old tax course binder is shown with a copy of the Crossroads Region Gazetteer for scale, which was our previous largest book at 448 pages. The Expansion rules book comes in at 530 pages once the index and back matter are inserted; 82 pages longer. Of course, these are single sided photocopies shown here, and a book will have half the paper thickness because pages are printed on both sides of the sheet.


PC Type Based Character Sheets


This first shot is of a stack of preliminary character creations using the current standard TME character sheet. From these, I designed all the new character sheets for the PC types found in the new book.


 The New character sheets will be included in the new book but also available for free download from the book’s page and elsewhere. In the weeks after the release for the Expansion Rules, and as part of the promotions phase, I will make all these characters available as pre-gens, examples and npcs.


In short, The Expansion Rules Book is coming together nicely, but it is far, far larger than I ever imagined. 

I guess my biggest problem is that as far as my own creations go, even those involving a lot of input from other writers like the Expansion Rules book, is that I have an overdeveloped sense of optimism. I believe things are easier to pull off than they are, that things will just work out, that time, money, physical injuries, and the other ongoing blessings and tribulations of living a modern life will all cooperate with my creative goals. With this in mind, I won’t make any more predictions of when the book will be released until it’s done and all the aspects described further along in the is post are accomplished. It’s going to be a few more months yet for sure, even if I could do this one project 12 hours a day every day... a pace I often work at, but much of that is spent on freelance art as my ‘day job’. 


Keep in mind that the TME Expansion Rules book is actually written, and the layout is complete. Art, some late testing and a few edits, pdf internal linking, and other technical things are still to go. 90% of what needs to be done is just the remaining interior art, which is a knowable factor and a comfortable place to be in a vast, multi-year project.

And so as I push the release date along ahead of me like a plow truck drives snow in a blizzard, or I cease mentioning a date altogether to avoid further disappointing the Epochian community or failing to meet my own expectations, I can give you all the details. Details that I have never had before these last few weeks… 


Here are the numbers

Total pages 530 pages

Total interior illustrations: 1224

Interior illustrations already completed and inserted into layout 396

Post layout illustrations yet to do: 828

And, as of Feb 7 2024… 

Remaining new illustrations currently penciled: 105

Remaining illustrations inked as of this afternoon: 75

Remaining illustrations to pencil and later ink: 723 images to go*.

*How fast can I draw 723 spot illustrations? Hmmm, this keeps me up at night. Let’s think. As these are quite small and I am serving as the art director and artist, I can do these quickly, especially if I limit any background details and don’t go insane with details. So if I can do 10 a day, that’s 72.3 days work, or say two and half months.
    If I only do 5 a day, then 5 months work. What about more? What about 15 drawn and inked images per day? Why, that’s only 48.2 days or nearly 2 months of work. Maybe if I post my daily illo counts here, with quick iPhone shots, and get some feedback, encouragement or communal shame, it might propel me. Thoughts? 


That ends the Summery point of this transmission. You can return to your bunkers.

WM



Now, for you Epochians who want to know what’s still be done, here is the list from my journal


The Expansion Rules chores:

• Complete the digital cover

• Create a back cover image and paint that

• Write the introduction

• Create the Table of Contents

• Create the back index

• Proof the last section of the book and insert edits

• Pencil, ink and scan 824 inks (now only 723 images to go)

• Insert complete inks

• Create PDF version of the book

• Go through and link all page references, including a table of contents and index if possible.


 Related chores

• Repair info@outlandarts.com email with gmail accounts [Completed Feb 3rd]

• Rebuild and Recover Outland Arts Insider Newsletter Mailing list

• Create Red-Ripper email joiner’s freebie PDF mutant beastie!

• Setup info@outlandarts.com mailing list with mailerlite


Other Factors Involved in Completing The Expansion Rules


Cover Art

The cover art is 90% done and just waiting for me to have a high energy, non-sore eye day to work I on the computer. Sure wish I had done this one in acrylics, but need each figure separated to later convert into playable, pre-gen characters and use their art for various marketing options, including banner ads. I’ll be doing all future book covers by hand using traditional media — mostly acrylic — on illustration board. I’ll chat about my cover painting process and reasons for not going digital in an upcoming post (hint: Full retinal detachment in my right eye has made doing digital art difficult and after two hours of the process painful).


Ongoing Play testing

Besides my play testing, Danny Seedhouse has volunteers running the rules right now, too, and I’m getting precious feedback on that. There are a few other people that will also give it a look through before I push ‘publish’, although until the PDF linking and page number referencing are done, such a file would be difficult to navigate and really appreciate. 


Social Media

As many of you who follow me on Instagram, X, MeWe, Facebook, the TME forum or the TME blog probably realize, I’ve been almost absent on all those platforms for a few months now. I do try and check in every day, but either ‘post and ghost’ or just move on quickly to turn my attention to the drawing, inking and editing as soon as possible. Normally I’d spend a minimum of an hour a day on social media, both posting and replying… or mindlessly scrolling. Add that up over a week, a month or year and its a huge amount of time.

Normally it’s time well spent, and I love my interactions and much of what I see out there, but right now the one thing the Epochian community wants from me more than anything is the Expansion Rules… not art from books from previous years. Soon, however, I’ll have a ton of all new art to post, among other stuff, and have the XR book to promote, and the time to relax a bit and properly join in.

Hell, I might even up my game and do some long overdue YouTube videos, a live twitch stream ‘Drink and Draw’ among other things. In short, once the Expansion rules are published, and with a mailing list and newsletter reactivated, you’ll probably tire of my online presence! 


Recent Delays

While I did over a hundred drawings for this book in January, and plenty of other book related tasks, January was mostly devoted to survival by meeting some very important client deadlines for Goodman Games, and promptly getting sick a few days after turning everything in.

February so far has been taken up by the flu, some inking, but mostly by counter-creative, non-game related problems and financial setbacks involving government and insurance company regulations, changes, crushing fees, and long hours on the phone. I will spare you the details, as these matters are ongoing, but they are eating up my hours and creativity, distracting me from focused work time and keeping me up at night with worry.


Recession 2024

I know I’m not alone in this, in this challenging time, and that many of you are feeling the crush of inflation and a recession that everybody feels but few speak of. A grocery shop to Costco that used to cost $400 is now $600 for almost the same cart of stuff, for example. Because things are tight, I’ve had to take on more client work than normal to keep bills paid, and keep Prince John’s and his tax collectors at bay. Our fridge dying didn’t help matters around here and being without it for 3 weeks while we wait for parts has been an added challenge for us all.

As this book project nears its conclusion in the coming months, I half expect things to get harder, with more roadblocks, unforeseen and unrelated interruptions, and other issues to rush in from the sidelines to tackle us. My optimism remains strong, holding the actual printed binder of the completed layout has made this book real, and the excitement to finally share it widely is rocket fuel.


The Future

I can tell a project is nearly done because my mind leaps ahead to the next thing. The biggest thing, which is on my mind as a fall asleep and the first creative thing I obsess over when I wake up is the Mutant Epoch novel series. That’s going to be 80% of what I do the day after the Expansion Rules are out the door. Besides the fiction, there are other things as far as TME go that I am focused on. Here are a few I can share:


The Third Party TME license


Want to create and sell your own supplements and books for The Mutant Epoch RPG? Soon you can. So long as your supplement, adventure, gazetteer or whatever requires the use of the TME Hub Rules, and we approve of the sample-pre-release copy you send us, and adhere to our upcoming, very open minded third party publishers license, you can post, promote and sell your own content for The Mutant Epoch RPG. Outland Arts will even help promote your creations, so start crafting your own ruin crawls, critters, relics and whatnots, now.
       Oh, but please, no Ai art. I’d rather see a creator’s own stick man drawings or beginner’s art than Ai stuff. Perhaps we could set up a directory of TME artists that you could enlist from within the community, or heck, I could even be drafted to do a little something for you or set up a stock art section only for proven TME 3rd party publishers, or recruited for silver, whiskey, relics, or other trades. We’ll make it work, and then promote the hell outa your publication.


Nuke Tower

Although I haven’t posted the poll yet — between either publishing ‘Nuke Tower’ or a book that combines all the One Day digs (plus a few all new ones) — but from what I’ve heard so far is that people want the 5th rank adventure ‘Nuke Tower’ next. This adventure is already written, and it’s a biggie, too, at 200+ pages with several parts, lots of NPCs and high stakes. It just needs art, a cover and the rough maps converted to finished maps. 


Well, that’s it for this massive update. Going to go ink some muties now.


Comment and share.

Regards,
William McAusland 


PS. Did you know I sell original art? I've got a huge gallery  of work for various publishers, but mostly Goodman Games. Even if you're not a collector, you can still see what I've been up to  and what I do for my  day job: https://www.outlandarts.com/mcauslandart4sale.htm





Friday, March 17, 2023

Looking to try a new RPG this weekend?


 Looking to try a new RPG this weekend? Why not take a look at the free QuickStart rules for The Mutant Epoch RPG?

It uses the #Outland System but for anybody who plays #DnD is easy enough to pick up. This free PDF comes with an introductory adventure: Muddy Mayhem!

http://mutantepoch.com/qsr.htm

#postapocalyptic #quickstart #freeRPG #demogame

#excavatormonthly #compendium #gamebook #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc

William McAusland

Creative Director

Outland Arts / The Mutant Epoch RPG / Fantasy Clip Inks/ Handcrafted Dungeons

Tuesday, June 4, 2019

Bundle of Holding presents the Mutant Epoch: Mind Crushing Savings on our PDF RPG books!

Want to explore the Mutant Epoch at an incredible price? From June 3rd until the 24th a huge part of our RPG books are available through Bundle of Holding!

For just $7..95 you can get the starter collection of three books or level up to the Bonus Collection.

Already got these PDFs? Well, tell your TME gamers about this mind-crushing deal so they can get their own copies and spread the Epoch themselves. Maybe they can learn the rules and become your group's back-up game master or run the Mutant Epoch for you next weekend?

Learn more about this incredible, one time deal at https://bundleofholding.com/presents/MutantEpoch

 bundle of holding 10x10inch

Monday, February 2, 2015

Beneath The Spire and Tunnels & Skulls released tonight!

One Day Digs 3 & 4 are here! Written by Brandon Goeringer and illustrated by yours  truly, this wicked, 18 page double feature is perfect for a one shot game, demo at a convention or store, or starting point for a home campaign.

 Here's the cover to the double feature..
 ODD 3-4 cover

And here is the accompanying text...


Back for more adventure?


Return to a world of post-apocalyptic gonzo adventure with One Day Digs Double Feature 3 & 4! This evening’s first flick is irresistible, especially to those cyborgs in your team! Beneath the Spire will electrify your PCs, then, after a short intermission, dim the lights for Tunnels & Skulls, a post-apocalyptic random sewer generator!

Designed for introductory games at conventions, game stores, and private home tables, One Day Digs are the brain child of author Brandon Goeringer and illustrated by Will McAusland. They are crafted to showcase a bit of The Mutant Epoch setting and flavor, introduce some creatures and relics, as well as offer an example of how the Outland System game mechanic works. For the most part, these adventures are for 4 to 6 new PCs of first rank. Not using the Mutant Epoch rules? No sweat, GM’s can easily convert the stats found in these mini-adventures to some other mechanic. 

Beneath the Spire is best suited to character parties with one or two cyborgs, and involves the investigation of a mysterious tower in the wastes, as well as the soothing promises to those of flesh and chrome, bone and steel. This adventure includes a full page map and new robotic nightmare to challenge your players.  

Tunnels & Skulls involves an assortment of adventure hooks, a random sewer tunnel generator, two gird sheets for your own sewer network maps, a random encounter table, d100 treasure table plus an all new creature (pictured on the cover).
The price for these fast paced missions fits your budget, too! You can pay whatever you want, including nothing at all. But if you like what you see, please throw a buck or two in the tip jar, and leave a review someplace. Brandon and I sure would appreciate it! 


Although a small product, they both have a full color cover image. I must say, after doing all the grayscale paintings for the bestiary, it was so much fun to do some color work again. Had a blast on these two very different scenes. 


 



Friday, July 25, 2014

Wasteland Treasures 1 just released!

Hello yet again! 

We have another Pay What You Want PDF for you to check out. This one is something I've been working on since the winter, slowly adding bits of loot to three different listings by way of typing on my iPhone, iPad or home computer, compiling, cutting adding and enhancing. Yeah, a lot of work and late nights, yet been really fun. Its's also been one of those chores I had on the back burner while doing the dungeon tiles, something I could work on in 10 minute chunks while waiting for the kids at the bus stop, or having coffee at Starbucks, etc.

Right now as I write this, the Wasteland Treasure tables is the number 1 hottest product at RPGnow.com. Iv'e never been here before and am very exhilarated. The previous by donation product, One Day Digs 1 & 2, got to number 4 on the charts and the author, Brandon, and I were stoked! I think getting to number one is on the back of the 4th place push by the One Day Digs, since many of the people who downloaded the digs were on the list I blasted last night. I hope all this bodes well for the biggie, for the Mutant Bestiary One book coming out in September or October. 

Anyhow, here is the cover followed by the blurb we sent to one mailing list.

Enjoy
Will



No Guts, No Glory!
Your excavators fight hard in the wastelands, ruins and emerging barter villages, why not let ‘em see some reward? Here then, in Wasteland Treasures One, you’ll find plenty to keep them challenged, well paid and keen for the next expedition!

Included are Three d100 Loot tables: a General Ruin Treasure Table, an Old Warzone listing and trophies and curiosities carried by humanoids such as Skullocks, Warmorts, and Moaners.

This is a 19 page Pay What You Want PDF Written and Illustrated by The Mutant Epoch creator, William McAusland



See you in the junk heaps, wastelander!

Wednesday, June 8, 2011

The Mall of Doom goes to pre-press: Full cover preview here!


Since the release of The Mutant Epoch in April, we have been working double time to get our second book on the market. The Mall of Doom is an adventure for first rank characters and has been a blast to play test. Its probably the most horrific thing I've ever written and not sure what part of my psyche has caused it... you'll see.
Anyhow, the pre-press phase means sending the print files to lulu.com and then waiting a couple weeks for the book to get here. Once we have our reader sign off on the texts and we like how the cover fits and looks, we can release it. Usually this process takes few back and forth proof
copies to get right, so the release date may be closer to the end of June 2011 instead of the middle of the month as we plan now.

Incidentally, if any of you are interested in publishing your own books on any subject and ever want advice on the print on demand or PDF book publishing process, just email me at info@outlandarts.com . The whole thing is great fun.

Oh that reminds me, one of our readers, Mark Lambert has his http://www.trexlin.com/ big release of a system independent fantasy world setting: World of Trexlin coming up pretty soon. Cool stuff and a great site. check it out and say hello to the team there.

Anyhow here is the cover. Sorry, it doesn't seem to want to enlarge when I click it. Have to fix this.

Enjoy
Will

Sunday, April 10, 2011

The Mutant Epoch full release:: Hours, not days....

It is going to be another long, late night for me working on the website. I hit the pillow aroudn 4:30 am last night, worked all day on the site, and am now inthe home run. Java script issues and coping with the password protected member's area have been pushing the limits of my tech level. Still, the members area is all working and the loads of free content ready for you all to download. The silly adult content section navigation is giving me much anxiety, however, I have a cold beer waiting as a reward for completing that.

The PDF is also completed and ready for upload to RPGnow, One bookshelf, Yourgamesnow.com as soon as the site is tested, so things are coming together nicely.

Thanks all of you for ordering The Mutant Epoch role-playing game. It is simply thrilling to think some of you already have your copies. Justin you got yours in just 6 days! That's simply amazing considering the book is printed and shipped in that time. We get books in about 11 days to our warehouse (basement) here in Canada ( where there is still some snow in our back yard, along with bears).

Brutorz Bill, yours should be in your mailbox Tuesday.

Hey, Anonymous, yes, there will be character robots, and plants, in the expansion book, and a lot of other twisted character types, new implants, mutations and post-apocalyptic gaming loot.


So the big release will only be hours, not days away. Hard to believe.

If you've had a chance to look through the book and try out some character generation, combat and so forth, and you like what you've experienced, please feel free to leave a review at the Lulu.com store on the page you bought the book, or email us any comments or reviews that we can place on our website. Customer reviews are invaluable, and the Mutant Lord will not forget his allies.

Sincerely,
Will



Thursday, March 31, 2011

The Mutant Epoch RPG pre-release availability tonight!

Get your copy here: http://www.lulu.com/product/paperback/the-mutant-epoch-role-playing-game/15316236



Alas, after several attempts and much bad language, we were able to upload The Mutant Epoch role-playing game just minutes ago. Only about a half hour left in March.

You can get a copy right now at our outland arts lulu store front for $27.99

Keep in mind that this is not our big launch since the PDF version for rpgnow, drive thrurpg and yourgamesnow.com is important, so too is having a working forum and website, but some of you have been very eager and patient and I wanted to make the print version available to you. It will take a week or so to arrive at your door so by that time we should have the web site and forum up and running. At that pint, we will officially launch the game and have it available through every venue we can find.

Next is the interior art for Adventure TME-1: Mall of Doom and the first issue of Excavator Monthly.

Now, time or a big coffee and hours of work on the website while uploading the updated version to our createspace store. We will be ordering a few boxes for local area distribution and mailer copies to reviewers and allies.

Goodnight,
Will
Creative Director
OutlandArts.com


Sunday, December 19, 2010

Last Edits being inserted and TME website near completion

Hi Anonymous, and you others who are waiting so patiently!

The final edits got turned in and we have about 60 more pages to go through and then it is good to go. I'll order a test print copy via lulu.com to make sure the conversion looks fine, and then make it available as both print on demand and PDF versions at once. We'll get a shipment of hard copies sent to the office and deliver these to the local game shops and book stores, and commence the mail order for those in Europe and elsewhere who have been waiting for their copy.

The only issue now, besides inserting the final edits is working with our server host to get the Society of Excavators password protected area of web site up, and the phpBB forum inside the members area fully operational. All is going according to plan but not to schedule. Getting the game on the market before Christmas seems to be a objective that is slipping away by the hour, and the Christmas party lat night and my subsequent hang over today didn't accelerate my productivity. Still, every hour I work, and press my hirelings and talented henchmen to work, brings the release an hour closer.
Speaking of henchmen, I have a lot of talented people helping me with this project, and The Mutant Epoch could not have gotten to this stage without tons of feedback, play tester advice, family support and sacrifice. There have also been a lot of people online, including some of my illustration client-rpg publishers, who have been very gracious with advice, resource sharing and camaraderie. I'll be thanking them properly in the book credits and on the website.

To close off before I settle down to several hours of edit insertions, thanks to all of you who have signed up to the Outland Arts Insider newsletter and TME inform mailing list, this blog and wrote me email asking about the game. Although Outland Arts hasn't started marketing this Post Apocalyptic game, other than a few cryptic tweets, some banners here and there and a teaser ad on roleplayingtips.com, we are still getting a lot of attention and it is a huge motivator toward getting this done as soon as possible, without sacrificing artwork, rules clarity, game balance, grammar, spelling or other RPG book publishing challenges.

Thanks and Merry Christmas,

William McAusland
Creative Director,